Tuesday, September 1, 2015


Here is my dagger model that was provided to me from my instructor. I modeled it based off his concept art.

High Poly version in ZBrush. It's where I sculpted and polypainted the object.

Added some lights in Zbrush to see how it would look with so soft yellows and blues on it.

The Hardest part of all of this I would say was trying to bake the normals correctly. There was always errors that took hours of tinkering just to get right.

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