Started watching Isaac Coster's tutorials for fusion 360 so i could make the Greatsword in there but as time went mostly to capstone because i'm more detail orientated, hitting the stylized mark gave me a big challenge. So i instead had to scrap using fusion for this weapon and instead block everything out in maya to be taken into zbrush then I'll be taking it back to maya and doing the game res version of it.
Here is the fusion tutorial work for his first one. Unfortunately i wasn't able to work on the gun
THis is the concept Ryo came up with while we were talking over google hangouts and my notes of what i like about each and how i plan on combining them together. I did scrap one part of the notes about the blade foilding in on itself instead im going to do what they did in RWBY for the Qrow Scythe.
Here is the blocking out stage where each piece that will separate is detached and ready to be turned into the scythe